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 Mapping CSS

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Biohazard

Biohazard


Posts : 364
Join date : 2009-02-01
Age : 30
Location : Portugal

Mapping CSS Empty
PostSubject: Mapping CSS   Mapping CSS Icon_minitimeSat Feb 07, 2009 5:54 am

So i was thinking about making a new map. But i need ideas for the map as i am in the need of some imagination xD. Feel free to present any suggestion. Remake maps or ideas for new ones. Its about the play. Feel free to post something.
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JayS
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JayS


Posts : 504
Join date : 2009-01-14
Age : 31
Location : Germany

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PostSubject: Re: Mapping CSS   Mapping CSS Icon_minitimeThu Feb 12, 2009 10:14 am

tbh i don't got many ideas... but it should be balanced, not too big, bright and atill funny after playing it abut 100 times
good ground to bhop ofc too
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https://darkrevolution.forumotion.net
£Sett




Posts : 39
Join date : 2009-01-16
Age : 33
Location : @ Swe N' Chilling With Barries.

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PostSubject: Re: Mapping CSS   Mapping CSS Icon_minitimeFri Feb 13, 2009 5:13 am

If your making a map for DarkR, make it a hard ground to bunny on because it's to shitty easy naow lol.
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JayS
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JayS


Posts : 504
Join date : 2009-01-14
Age : 31
Location : Germany

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PostSubject: Re: Mapping CSS   Mapping CSS Icon_minitimeFri Feb 13, 2009 5:56 am

£Sett wrote:
If your making a map for DarkR, make it a hard ground to bunny on because it's to shitty easy naow lol.

well that's an idea too lol
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https://darkrevolution.forumotion.net
Biohazard

Biohazard


Posts : 364
Join date : 2009-02-01
Age : 30
Location : Portugal

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PostSubject: Re: Mapping CSS   Mapping CSS Icon_minitimeFri Feb 13, 2009 12:56 pm

I'vnt started anythin yet. just need ideas.. so far i have open spaces with hard to hop textures and balanced teams..
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PostSubject: Re: Mapping CSS   Mapping CSS Icon_minitime

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